Sunday, 13 October 2013

Week 2

This week I have done quite a bit of modelling work. Over the week I created a castle which gave me experience with tools like adding in edges and using the extrude tool. These tools where important to create the walls and the towers.

Also this week the lab exercises where to use the alignment tool, and the Boolean tool. the alignment tool is useful to make different objects all in the same place. the boolean tool it used to cut holes in objects.

The main exercises was to use 2d object to make a small town that could be use in a fps type game, I did this by drawing a floor plan of lots of rectangles and then extruding them up to form the builds.

Bellow is images of the models i have made this week in the order that i have mentioned them.




 

Monday, 7 October 2013

Week 1


This week was the first week of lectures and labs for the 3d modelling module of this semester.
The lab work was to create a ship steering wheel and a house in 3ds max.

This was my first experience using the software, I found a way to move and create everything very mathematically (by right clicking the tool). This method really suits me as a person as the way i like to do things is logical and mathematical, because of this I'm looking forward to the coming weeks and to doing a model of a Viper Mark II from Battlestar Galactica for the coming assignment to be handed in by week 6 before the animation part starts.

What I have learnt from this week is that all the models are not as complicated as I first thought they would be, you not have to be an amazing artist to do well in this model and that every thing can be made out if the most simple of 3d shapes.

The Models i have done this week are below: